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AI Insights · Timothy · January 2025

Top Boxing Games in Spain: Q4 2024 Performance Analysis

Explore the performance of the top boxing games in Spain during Q4 2024, with insights on downloads, revenue, and active users across a unified platform.

Top Boxing Games in Spain: Q4 2024 Performance Analysis

In the fourth quarter of 2024, the top boxing games in Spain showed diverse trends across downloads, revenue, and active users on a unified platform. Here's a closer look at the performance of each game, as reported by Sensor Tower.

EA SPORTS™ UFC® 2 from Electronic Arts saw a significant rise in weekly downloads, peaking at 6.2K in late October. The game maintained a strong user base, with active users reaching a high of 16.7K in mid-November. Revenue fluctuated slightly, hitting $185 in early November.

I, The One - Fighting Games by Azur Interactive Games Limited experienced steady weekly downloads, with a notable peak of 4.3K in December. Active users showed resilience, starting at 12.4K and ending the quarter at 10.3K. Revenue remained modest, with a slight increase to $27 toward the end of December.

Boss Fight. by BoomBit, Inc. had a consistent increase in active users, reaching nearly 29.6K by the end of the quarter. Although downloads declined over time, they started strong with 4.7K in October. Revenue peaked at $92 in late November.

Real Boxing 2 from Vivid Games S.A. experienced a steady climb in downloads, peaking at 4.9K in late December. Active users mirrored this trend, increasing to 5.9K by the quarter's end. Revenue peaked at $215 in early December, reflecting a positive trend.

Arm Wrestling Master by GOODROID, Inc. saw a decline in downloads, starting at 2.4K in mid-October and dropping to just over 1K by the end of December. Active users remained stable, fluctuating around 11K throughout the quarter.

For more detailed insights and data, please visit Sensor Tower's comprehensive analytics platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025